Aug
21

Game development is great fun and extremely rewarding and ultimately, why we are all here at Game Institute, but unfortunately there is a whole world of game development that most people never get to experience anymore — hardware design. In the 70s and 80s a game developer not only designed the game itself, wrote the code, and made the art, but he or she often designed the hardware as well! This lost art is what this course is all about: learning how to design, build, and modify your own game consoles from scratch.
Most students these days work only with software-based hardware abstraction layers (i.e. DirectX, OpenGL) and have very little idea about what is going on other than knowing they can make a function call and draw a set of nicely shaded triangles onscreen. These abstraction layers hide a lot of detail from the user, which is great for fast development across many different platforms, but they also deprive the student of a whole layer of knowledge that the top game developers used to have, but few nowadays do. To develop a game for a console that you not only designed, but also hand-built with your own soldering iron, is one of the most enriching learning experiences you will ever have as a game developer or software engineer. There is just nothing that can get you closer to the root layer or give you that sense of total ownership and mastery of a subject.
This Game Institute exclusive course is the first and only one of its kind offered anywhere in the world, and it is fully online and developed and taught by masters of both electrical engineering and game development! Nowhere else will you learn the concepts and skills required to create your own video game console (and then build your own games for it!) in such an easily accessible setting.
Besides the software and course materials that are available on the website, you will also receive a complete hardware kit containing over 100+ components, including items such as: pre-manufactured printed circuit board, microcontrollers, The Black Art of Video Game Console Design by Andre LaMothe paperback book, soldering iron, digital multimeter, Nintendo gamepad controller, resistors, capacitors, LEDs, and much more!
The lessons cover the following topics:
* Simple and Advanced Analog Electronics
* Simple and Advanced Digital Electronics
* Computer Architecture
* Microcontroller Programming
* Game Console Design
o Sound
o Video (TV, VGA, Vector)
o Input
o Networking
* Breadboarding a Prototype Game Console
* Soldering Your Final Game Console
* Hacking Game Demos
* Creating Games from Scratch
* Simulators and Emulators
* and more
Aside from the lesson topics covered here is a list of some of the experiments:
* Creating a 5 Volt Regulator
* Powering an LED
* Measuring with a Multimeter
* The voltage Divider Circuit
* Playing with Switches
* Diode Experiment
* Introduction to the AND Gate
* Half-Bit Adder
* 7 Segment Display
* LED State Machine Design
Size: 411.83 MB (431,836,287 bytes)

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